Title:
High Detailed Terrain Engine
Developer:
Noisecrime Productions
Source:
http://www.noisecrime.com/develop/techdemo/dmx/landscape10sw.htm
Date Added:
3/19/2023, 8:10:53 AM
Date Modified:
4/26/2023, 9:28:17 PM
Original Description:
Using a technique titles 'terrain splatting' described in an article by Charles Bloom, highly detailed terrain textures are applied to geometry. However unlike simply apply a stretched texture across the terrain this method allows for tiling of several different terrain textures that are mixed via alpha channels, and blended between. The effect is startling better than any other method.
ID:
db827e65-5bcf-4625-ac76-6e0da81ee570