Developer:
Mason Lindroth / Mase / masonmasonmason
Tags:
- Platformer
- Action
- Ludum Dare
- Game Jam
- Clay
Date Added:
3/11/2019, 2:25:28 AM
Date Modified:
11/8/2024, 6:11:02 AM
Original Description:
From masonlindroth.tumblr.com:
More than 20 types of blocks to melt. Someday I should fix the horrible controls.
From LudumDare.com:
Melt & bridge your way through 3 levels. Reach the medallions. Avoid hazards.
Video Walkthrough:
http://masonvideo.tumblr.com/post/117352447627/play-through-of-my-ludum-dare-entry-melter
Protips:
You have two types of projectiles. One creates temporary blocks which can be walked on. The second type melts blocks. They alternate automatically; the mouse cursor icon changes to indicate which projectile is next.
Use the mouse to aim & shoot; distance from player controls velocity. Press "E" to invert aim.
Admittedly the aiming controls need work.
Enemies cannot be directly destroyed.
The flags are checkpoints. Touch to activate.
Bug note:
If you fall through the "Lava" and the stage doesn't reload, press R. Sometimes the collision isn't triggering properly. It usually triggers properly though... so... don't worry... too much.
Performance note:
Because the levels are destructible, it became necessary to simulate physics for every object in a level simultaneously. Otherwise the enemies & decorations would fall as they unevenly popped-in. There are better ways of doing it but I needed a fast workaround. This may lead to low framerates on some setups. Different flash players can also make a great difference.
So tired... zzzzz
Enjoy?
masonlindroth.tumblr.com
Application Path:
FPSoftware\Flash\flashplayer_32_sa.exe
Launch Command:
http://sites.google.com/site/34foi8a4jfh89avh/Melter3.swf
ID:
4b326155-2dc5-faf6-9451-214448789abb