Original Description:
Although large terrains are possible in Director, they can eat up a huge amount of ram. This demo illustates a huge terrain, derived from either a 512x512 or 1024x1024 hieghtmap. The viewdepth is limited to a portion of the map, and it takes several minutes to travel from one side to the other. The terrian is divided into chunks, which are loaded/unloaded on demand, with calcualtions spread across several frames to give even better performance.