Title:
Naruto Flash Battle
Alternate Titles:
Naruto FB
Source:
http://www.899games.com/a.asp?id=2946
Tags:
- Action
- Fighting
- Pixel
- Naruto
Date Added:
7/26/2020, 12:23:56 AM
Date Modified:
4/30/2023, 12:27:41 PM
Notes:
When it says "Press A key to continue", press the "S" key.
Bugs:
-Gaara's Sand Rifle will not work for the player, it only consumes chakra and doesn't go through with the animation. It only works when the AI Gaara performs the attack.
-Gaara's grunt sound files while attacking do not play when the AI plays as him.
Original Description:
Commands:
Move/Jump - Arrow Keys
Guard - Q
Attack - S
Kunai - D
Special - S + D
Menu - M
Pause - P
*Note* The source website displayed images showing the key under its corresponding function, instead of typing it how I have.
Tips:
- Press forward key 2 times to teleport yourself. Teleport yourself to appear behind your opponent and execute a combo.
- Keep doing hits while your opponent is landing to execute combos. You can also execute a special move.
- Do your guard as often as possible.
Info:
At first, I didn’t planned to create a play on the theme of Naruto! I had some sprites on my hard drive, and I saw a nice animated sprites using the same. "Hey cool", I’ll have a little fun with it too! And finally, I could not resist to add interactivity, developping classes increasingly developed to finally have a game! It was not easy at all because I had not thought the project in advance! I had readjusted repeatedly functions that everything is a uniform and consistent minimum. In the end, through the structuring of the AS2 and classes, I was able to get out my first game functional battle.
Application Path:
FPSoftware\Flash\flashplayer_32_sa.exe
Launch Command:
http://games.211games.com/o/@/rarara100/b/narutofb2/play.swf
ID:
424e30ce-72ff-49c9-bb17-ef6f3f7d0892