Title:
HaxeFlixel - FlxBunnyMark
Source:
https://haxeflixel.com/demos/FlxBunnymark/
Tags:
- Demonstration
- Pixel
- Utility
- HaxeFlixel
Date Added:
7/27/2023, 8:49:19 PM
Date Modified:
7/27/2023, 8:49:19 PM
Original Description:
This is a HaxeFlixel port of the BunnyMark Benchmark.
The initial BunnyMark was created by Iain Lobb (code) and Amanda Lobb (art), then ported to haxe-NME by Joshua Granick, then enhanced by Philippe Elsass, now ported to HaxeFlixel by BeebleRox, and improved by impaler and Gama11.
Flash is limited to software rendering so there is a significant performance improvement when you use cpp targets. Cpp targets make use of drawTiles() GPU Acceleration and on a desktop it can display 10 000's of bunnies with additional variations of alpha and scaling. On the flash target however, rendering with alpha and scaling means a severe performance decrease.
Application Path:
FPSoftware\Flash\flashplayer_32_sa.exe
Launch Command:
http://demos.haxeflixel.com/swf/FlxBunnyMark.swf
ID:
2ab17391-a7cc-4d16-ad30-f6894d3ecd1b